2 ms·
I guess you could do that, make the objects hollow. But that will obliterate the "low hanging" advantages of voxels such as destructable terrains, being able to
by wladimir 15y ago
I guess you could do that, make the objects hollow. But that will obliterate the "low hanging" advantages of voxels such as destructable terrains, being able to cut things in pieces, realistic physics simulation etc...