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> but voxels fill the entire object densely I was under the impression that they fill the object's hull
by VMG 15y ago
> but voxels fill the entire object densely
I was under the impression that they fill the object's hull
- wladimir 15y agoI guess you could do that, make the objects hollow. But that will obliterate the "low hanging" advantages of voxels such as destructable terrains, being able to cut things in pieces, realistic physics simulation etc...