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I wonder if another thing that's been holding larger amounts of RAM back is the lack of error correction. Maybe DDR5 will mitigate that problem, although it's s
by FreeFull 4y ago
I wonder if another thing that's been holding larger amounts of RAM back is the lack of error correction. Maybe DDR5 will mitigate that problem, although it's still suboptimal that consumer-targetted CPUs don't support ECC.
- robocat 4y agoDDR5 supports on-die ECC eg. https://v6m6x4a4.rocketcdn.me/wp-content/uploads/2020/04/SK_hynix_DDR5_Advantages1.png https://v6m6x4a4.rocketcdn.me/wp-content/uploads/2020/04/SK_... Not sure if it is a compulsory part of the spec, and irrelevant for most laptops since laptops generally wouldn’t use DDR5, but use low-power DDR instead.
- toast0 4y agoOn-die ECC should help with data integrity, but on-die ECC doesn't protect integrity all the way to the memory controller, and lack of reporting means I don't think you'll even know when there's an uncorrectable error. Which means you've still got the same basic issue --- memory is not stable, although the error rate is likely reduced.
- Sohcahtoa82 4y agoNo, what's "holding larger amounts back" is that it's not needed by consumers. For most people, 8 GB has been plenty for 10 years now. For gaming, I'd recommend 16 GB, 32 GB if you play a heavily modded Cities: Skylines.
- bombcar 4y agoI’ve been pleased with Skylines even heavily modded in 16 GB, but that’s with all the “save memory” mods running.