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I have no plans to open-source the engine, but there is a WIP effort [0] to allow programming with the public API that the engine exposes in the editor on the w
by x1m4 4y ago
I have no plans to open-source the engine, but there is a WIP effort [0] to allow programming with the public API that the engine exposes in the editor on the website. Currently the API is mostly used for procedurally generating worlds.
- [0] https://github.com/VoxelChain/voxelchain-programming https://github.com/VoxelChain/voxelchain-programming
- ajudson 4y agoAre there any resources you recommend for learning webgl + wasm?
- x1m4 4y agoInstead of WebGL, I'd recommend to give WebGPU a try first, as it's a much better designed API. I'd even say that once you've learned the few core concepts of WebGPU (such as command buffers), it's an easier to learn API than the notable chaos that WebGL/OpenGL introduces.