4 ms·
Comanche had shitty detail, as did all the games that came after (Delta Force, etc.) that used the same engine. With this you can zoom down to the pebble. Sup
by jawngee 15y ago
Comanche had shitty detail, as did all the games that came after (Delta Force, etc.) that used the same engine. With this you can zoom down to the pebble.
Supposing this is legit, I'm cautiously optimistic, homie has probably uncovered some very novel techniques that allow the granular level of detail you couldn't do before with voxels, with optimizations that don't require GPU .. this is pretty amazing.