3 ms·
It's not just the compile times that sting you in Unreal, but it's opening your project as well. With fast storage and a small startup level it's not terrible,
by sk0g 4y ago
It's not just the compile times that sting you in Unreal, but it's opening your project as well. With fast storage and a small startup level it's not terrible, but the close editor -> compile small change -> reboot project sequence still takes about 15 seconds for me. It's a bit off-putting, particularly after using Unity where you can recompile with the editor open. Hopefully Verse fixes some of those issues.