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What use cases would be this suitable for? It seems this approach is a bit of a hack that would fall apart in use. It would be nice to program games using Unrea
by the__alchemist 4y ago
What use cases would be this suitable for? It seems this approach is a bit of a hack that would fall apart in use. It would be nice to program games using Unreal, using the Rust language, but this doesn't sound like that.
I respect that making FFI bindings to Rust would be very difficult or impractical, but that's what I think would be interesting.