3 ms·
I've never built Unreal. However on my own C++ projects - change something, compile and run takes couple of seconds in most cases. But yes - my development desk
by FpUser 4y ago
I've never built Unreal. However on my own C++ projects - change something, compile and run takes couple of seconds in most cases. But yes - my development desktop is 16 core with 128GB RAM and my home server is 20 core with 512GB RAM. Extra RAM never hurts and it is not that expensive
- sk0g 4y agoIt's not just the compile times that sting you in Unreal, but it's opening your project as well. With fast storage and a small startup level it's not terrible, but the close editor -> compile small change -> reboot project sequence still takes about 15 seconds for me. It's a bit off-putting, particularly after using Unity where you can recompile with the editor open. Hopefully Verse fixes some of those issues.