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Inferno is stuck in 32 bit land but there is a fork that works as 64 bit. I got it going on Mac OS as a 64 bit application (but only for Intel). Need to learn s
by butterisgood 4y ago
Inferno is stuck in 32 bit land but there is a fork that works as 64 bit. I got it going on Mac OS as a 64 bit application (but only for Intel). Need to learn some ARM assembly I suppose.
MIT license really opened things up.
I also run aos/A2 Oberon systems. And I think it’d be awesome to port that to devdraw from plan9port for graphics on Unix systems. I just have not had the time.
That version of Oberon gets updates frequently also, and the Fox compiler system is really neat to play around with.
Async/await style concurrency was there before in .NET I think and Active Objects remind me of what Alan Kay really wanted from OOP (in a similar way that Erlang processes work)
Anyway it’s a language/OS nerd’s dream.
- pjmlp 4y agoI get the feeling that when Felix Friedrich is no longer active at ETHZ, AOS won't be having much further work. I mentioned it is hard to get, because keeping up with it requires having some background on AOS history, and even then newer ISO might only work on a VM, depending on which hardware one owns. In anycase, here are some current links for others, http://cas.inf.ethz.ch/projects/a2/activity http://cas.inf.ethz.ch/projects/a2/activity https://github.com/btreut/a2 https://github.com/btreut/a2