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Not sure how the author wrote an entire article on pre-rendered backgrounds in gaming without once mentioning Baldur's Gate / Infinity Engine games, of which th
by droptablemain 4y ago
Not sure how the author wrote an entire article on pre-rendered backgrounds in gaming without once mentioning Baldur's Gate / Infinity Engine games, of which the developers largely pioneered this with DirectDraw API.
- dahart 4y agoThere might be a certain threshold of foreground/background integration in your favorite example, but the games mentioned as examples predate Baldur’s Gate, which kind of answers your question, right? If we’re talking about just the concept of a pre-rendered background, games have done that since the early 70s or earlier.
- deleted 4y ago[deleted]