3 ms·
> The same as VR, which is to say... none at all? VAC is not yet solved for VR, and while it can be mitigated it's still significant cause of eye strain.
by makeitdouble 4y ago
> The same as VR, which is to say... none at all?
VAC is not yet solved for VR, and while it can be mitigated it's still significant cause of eye strain.