3 ms·
I think it would depend on the game you were running. Monitor resolutions were low in the DOS days so a lot of the text and UI elements were relatively large t
by doubled112 4y ago
I think it would depend on the game you were running.
Monitor resolutions were low in the DOS days so a lot of the text and UI elements were relatively large to make them readable.
The virtual keyboard mapping would probably be the hard part.