3 ms·
It seems that tiling was an obvious approach early on when figuring out clipping and partial redrawing got in the way of getting the product out the door. Wind
by projektfu 4y ago
It seems that tiling was an obvious approach early on when figuring out clipping and partial redrawing got in the way of getting the product out the door. Windows 1 on an EGA screen just didn't leave a lot of space for the applications if there was more than one window.
Overlapping windows was really the only way to manage a small screen. I had a 19" 1152x882 screen in 1992 and people were always surprised to see it, as 13-14" 800x600 were typical at the time and lots of people were still using 640x480 or smaller.
Then as windows proliferated on large screens, tiling has made a comeback. Finally enough space for those complicated screens seen in the movies...