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I've been working from home for most of the past 15 years, and I've worked at some companies that had remote-first development teams and some where development
by avg_dev 4y ago
I've been working from home for most of the past 15 years, and I've worked at some companies that had remote-first development teams and some where development started in-the-office and then branched off into remote. I believe in the former there was more understanding of:
1. Providing useful context up-front
2. No "hello" message sent while waiting for further input to be typed in
3. More emphasis on written communication
4. Less of a need to jump on a video conference
5. Use of headsets for video conferences
In some of the latter cases, the "office-first teams" still had management working out of the office and I believe that remote employees are kind of second-class citizens in these cases, and I found it less enjoyable and less productive to be a remote dev in that sort of situation.
I believe also that headsets for video conferences allows for full-duplex conversations where one or more people can talk at once and be heard, but I've not seen anybody else talk about this and may be wrong.
- silisili 4y ago> In some of the latter cases, the "office-first teams" still had management working out of the office and I believe that remote employees are kind of second-class citizens in these cases 100% agreed. For a long time, I think I was the only remote employee, and always felt forgotten unless I bothered people. Even after it became more balanced after COVID, it became clear to me that in office people were given far preferential treatment. Ultimately, it's that that caused me to leave for a remote first company.
- guelo 4y ago> headsets for video conferences allows for full-duplex conversations That makes since most video conferencing services have complex audio feedback canceling algorithms. If the mic can't hear the speakers then there is no feedback to cancel.