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I have recently transitioned to Teamfight Tactics and a bit of Fall Guys, and have had much more enjoyment from it. But I have also realized that everything in
by mym1990 4y ago
I have recently transitioned to Teamfight Tactics and a bit of Fall Guys, and have had much more enjoyment from it. But I have also realized that everything in TFT is RNG based, and is almost equivalent to playing a slot machine where every pull takes 30-40 minutes.
The scary thing with a 5v5 MOBA and a ranking system is that a large part of the game falls outside of your control unless you're that player that can consistently carry. So to that point, you really have to take time to study the game and psychology if you want to climb...but then you get wherever you're going and realize you have almost nothing of value to show for it.
- sdwr 4y agoIn theory it's a hyper-gravity trainer, spend years competing with people non-stop, then the real world is easy by comparison (or end up twitchy and out of sync, idk). Inspiration/leadership is another way to carry. Games start blurring together, even just getting people's attention can be enough of an edge to win. I had one game recently where they had the late-game edge. I've lost too many of those standing around with our dicks in our hand + farming, so I started calling targets and forcing early fights, we won pretty handily. I wasn't the best player on the team, and not all the calls worked, but I'm pretty sure it would have been an L otherwise.