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Me while playing League of Legends as my 4 teammates completely rip me to shreds for underperforming: "Yep, they are all on the same page, that's for sure".
by mym1990 4y ago
Me while playing League of Legends as my 4 teammates completely rip me to shreds for underperforming: "Yep, they are all on the same page, that's for sure".
- frostwarrior 4y agoMy entire experience with MOBAs is that people will rip you to shreds for not doing or knowing every overly specific thing people didn't know either when they had less experience.
- mym1990 4y agoOr don't even know currently but just want point fingers. Something about humans becoming anonymous really bring out a different side of us...
- moonchrome 4y agoNot really about being anonymous as I've seen the same pattern when playing with people I know in real life, although playing with strangers removes a lot of restraint. It's more that those games create a scenario where you are going to be frustrated for 20+ minutes because of mistakes of others, and you likely started playing because you're trying to get away from frustration IRL.
- dwringer 4y agoUnfortunately I can agree with this completely. I stopped playing Fortnite because of this. Although it can be fun without winning, when they introduced the victory crowns to reward multiple consecutive wins (along with an emote to rub it in everyone's face) it seemed like just enough to cause us all to start getting frustrated and screw up team morale.
- wincy 4y agoUgh I stopped playing league of legends because it just made me so angry and act so terribly. Screaming at my friends and just constantly feeling angry and frustrated. With the way the ranking system works this is basically guaranteed that you’ll lose half your games unless you’re a literally world class player. My wife’s ex would piss in bottles while drinking vodka and playing. If I try to play League she’ll throw the breaker because the noises are triggering to her. Now I play D&D because losing is just as much fun (or more fun!) than losing.
- skulk 4y ago> With the way the ranking system works this is basically guaranteed that you’ll lose half your games unless you’re a literally world class player. This is theoretically expected of skill-based matchmaking systems.
- ianbutler 4y agoYou are right about sbmm, but it doesn’t make for a good progression system imo. If my hidden elo says I’m diamond or w/e I should cruise through early ranks instead of being matched with other diamond elo players climbing from bronze. It should only feel like a slog/be super competitive when the external rank matches the hidden elo. Not the entire time IMO. Some games get this right, others (looking at you Apex Legends Arenas Mode) does not and it just winds up being a terrible slog.
- bick_nyers 4y agoLol so true. Why am I being matched up against top 500 players when I am quite literally making my way through bronze. Just double my queue time until we find a good match at that point.
- cube2222 4y agoActually, I think matching you against equal players would be much better in such a situation, but you should gain much more visible elo for wins than you lose for losses (thus going up even with a 50% win rate).
- adamrezich 4y agomaybe it's just me but I've noticed a general steady decline in Dota 2 Turbo mode "toxicity" over the years.
- mym1990 4y agoTons of initiatives going on in MOBAs to work on the toxicity problems, I hope they are working!
- adamrezich 4y agoI usually end every turbo game with "ggwp, have a great evening everyone", and commend all of the other nine players unless someone was being an asshole (regardless of whether we won or lost, or whether that player performed well). I can't remember a time when Dota 2 was ever friendlier than it is now (been playing for over a decade now, since beta)… at least, in Turbo. I'm sure the other "full" modes still have quite a bit of nastiness as the games run longer there than in Turbo. the whole reason I play the game is what TFA is talking about, syncing up and pulling off cool shit with four other random people against five other random people online. when it works it's incredible.
- mym1990 4y agoReally good mindset!
- cevn 4y agoI just play ARAM now, it's less toxic than ranked.
- amatecha 4y agoThe problem with ARAM is people play terribly and if you're actually trying to play well, it's pretty frustrating. People mess around and then are like "it's just ARAM bro" when you're like "yo wtf plz actually play properly". In general, League is a frustrating experience because it's basically inevitable that even when you're playing your absolute best, others on the team aren't. The occasional great experiences where everyone has that synergistic gameplay and excellent coordination/execution makes it all worth it (I guess), but every other match has me wondering "why am I still playing this?" heh
- cevn 4y agoI devote most of my competitive energy to Rocket League for this reason. Games are only 5 minutes long and you can actually solo carry. Also you don't have to re learn the game every 3 months when a balance patch hits. edit: I know what you mean. A great League game makes it all worth it, but those seem to be maybe 10% of the games and the other 90% you are just trying to be a kindergarten teacher trying to keep everyone from going afk.
- deleted 4y ago[deleted]
- leach 4y agoI don't even care when people are toxic, they are so easy to bait into raging when they are. I suck at league and say I do though so at least I'm honest.
- andrepd 4y agoI equate League of Legends with drugs or junk food. It's not fun, not rewarding, not creative, not anything. I could play 3 or 4 40m games and at the end have a completely empty feeling. It is, however, extremely addictive. I'll try hard not to get addicted to something that meaningless ever again. Games like LoL are the soul-sucking rock-bottom of games. My experience, of course.
- standardly 4y ago"It's not fun" What did you expect to get out of a game? If it isn't fun, don't play! That's why it felt meaningless lol
- sph 4y agoAn addiction (to use the same word GP has used) doesn't have to feel fun to keep engaging in it. It just has to feel rewarding, which in its strictest sense it means your brain saying "I shall have more of this". Fun and addiction are two separate mechanisms mediated by different neurotransmitters.
- andrepd 4y agoWhy do smokers smoke? It doesn't even taste good when you're pumping a pack a day into your lungs.
- mym1990 4y agoI have played League for 10 hours straight before and thought "wtf just happened?". Its like time just evaporates and it really does feel like an addiction.
- sdwr 4y agoYup. Every time I come back to dota I get (polite) flames for the first 10 games, everyone knows I'm the weak link somehow. Takes a while to be reabsorbed into the hive mind.