3 ms·
> And sometimes chat plus rolling real dice isn't enough, for which "Virtual Tabletops" were created. As a counterpoint, I created https://rolz.org https://rol
by Udo 4y ago
> And sometimes chat plus rolling real dice isn't enough, for which "Virtual Tabletops" were created.
As a counterpoint, I created https://rolz.org https://rolz.org - it works as a basic chat with dice rolling functions and has a - completely optional - super-minimalist "VTT" mode.
When I GM remotely, I noticed simplicity is key for me. I don't want to MC what boils down to a supervised session of Baldur's Gate. I want to narrate, let my players narrate, and use some basic utilities to assist.
My general getting-into-RPGs advice is exactly the same: keep it simple, spontaneous, and dynamic. Last week I DM'd a complete beginner's session of Vampire, no rules or background knowledge required - people enjoyed it way more than a complicated and involved introductory adventure I recently GMed for the DSA world/system (it's a German D&D equivalent).
For some people modeling stuff based on complicated rules is a mandatory part of the fun, and honestly, more power to people who feel that way. But as I get older, I find myself and my players enjoy things that don't require homework more.