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This feels like something that would be perfect for one man, or small team, animation studios. If this could draw the in-betweens i imagine a talented artist (w
by Zobat 4y ago
This feels like something that would be perfect for one man, or small team, animation studios. If this could draw the in-betweens i imagine a talented artist (which I am not) could produce films in literal fractions of the time it takes to draw every frame. If you're not happy with the result, just add another frame.
- aimor 4y agoThis was my first thought too, even for large studios, even for existing media. Would be neat to see the comparison between an existing animation or stop-motion that was done at 12 fps and see it scaled up.
- lancesells 4y agoWhatever this is it's barely animation. It's interpolation and it's linear and far away from any thing that's animated or animation. In an animation those two photos would be drawn and created as keyframes which would then get interpolated many ways (hopefully not linear and as robotic and weird as this). Very interesting technology though. I could see this coming to an smartphone near you any day now. And there will be ways people animate with these tools but this isn't it.
- AlexandrB 4y agoIsn't this what flash tweening already allowed 20 years ago? The technique here seems ideal for already-existing drawn images or photographs, but if you're drawing something from scratch you can provide a lot more context for interpolation by starting with vector data instead of raster frames.
- DylanDmitri 4y agoWe're going to get an explosion of indie animated shows. Will soon be possible to make as a year-long passion project what used to require $15 million and network exec buy-in.
- kranke155 4y agoHard to say, but this is kind of what A. 3D animation already does and B. Sort of a misunderstanding of animation. Animated frames are supposed to convey intention. They’re fantastic at doing this since you can manipulate every detail of every frame. The idea that you’ll just run an AI through it, that might work for dialogue scenes of a typical Japanese TV anime where intention is low and mostly it’s indeed grunt work. But I would imagine it would be a bit lifeless - unless someone trains an ML specifically for anime using good animation as a reference. Basically just moving between two frames is an example of extremely poor animation. Source: am animator, sort of.