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We are still waiting for the infinite precision displays "pixels are dying at alarming level, but they are individual atoms so no matter". Was this from William
by timonoko 4y ago
We are still waiting for the infinite precision displays "pixels are dying at alarming level, but they are individual atoms so no matter". Was this from William Gibson?
Anyways. I have already planned how this display is constructed. Instead of individually addressing every pixel, the display is backed with layered pyramid of guad-decoders, which divide the display to four smaller displays. The picture or quad-message Q={Q,Q,Q,Q} can be of any precision, but when the decoder does not see sub-decoders but just pixels, it just calculates the average and turns the pixel on.
The beauty of display of mine is that they can be stacked. You just add another decoder-level behind the display. Or may they are constructed that way, so you can repair a display by replacing one 64x64 pixel module.
- timonoko 4y agoBTW. This display is many ways similar to CRT or rather vector displays. When gaming you can send Q-messages to areas of intense activity and the rest remains the same. Q-message needs to have ignore flag (Ign). As an example this message turns the lowest-rightmost pixel Red on 256x256-display: (Ign Ign Ign (Ign Ign Ign (Ign Ign Ign (Ign Ign Ign (Ign Ign Ign Red))))) Q-messages are in Lisp, of course.