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I think for a lot of founders transitioning over from being developers (I followed this path), it's important to create a simple product which is free and gets
by ilrwbwrkhv 4y ago
I think for a lot of founders transitioning over from being developers (I followed this path), it's important to create a simple product which is free and gets at least 1000 uses.
This, I feel, is a missing critical step. To create something which can stand on its own, and is actually useful, is much harder especially when you have been working for a company for sometime, where a lot of things that you do don't actually matter (not because you are bad, it is just the nature of companies).
A lot of startup reading material talks about immediately charging for your product and while I agree charging is the only proof of a viable business, it is in my opinion step number 2.
Step 1 is building something which people use repeatedly and this product instinct is almost like a muscle that needs to be trained.
Once you create something which gets used a 1000 times (either by 1000 different people or a smaller number of people using it multiple times), you get a taste for it and almost a subconscious feel for what works and what won't.
- afhammad 4y agoIts difficult to say which is the correct approach, but one thing I know is pricing is very hard and getting it wrong is costly. Getting usage first allows for constant valuable feedback but also establishes a value on the product within the user’s mind. What is this worth to them? How much time is it saving them?