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That ad/cover art. This particular example is eh, somewhat over the top, but: I miss this genre. Back then software (companies) had personality.
by tpmx 4y ago
That ad/cover art. This particular example is eh, somewhat over the top, but: I miss this genre. Back then software (companies) had personality.
- userbinator 4y agoIt's a similar style to a comic book cover. Definitely more interesting than the Corporate Memphis that has taken over today.
- ch_123 4y agoIt reminds me of an old school movie poster.
- selfhoster11 4y agoWow you weren’t kidding. This particular cover looks opulent.
- deleted 4y ago[deleted]
- msla 4y agoIt's art from an era when the art wasn't meant to represent the product in any concrete way. It's a lot like art from old Atari 2600 games, or text adventures: The product itself had either handfuls of pixels or screenfuls of text. Print that on the box, sucker... These days, the whole culture has changed, and people get annoyed when ads for games show pre-rendered cutscenes with graphics that are merely markedly better than what the game itself can accomplish, as opposed to being in a genre of art your hardware is physically incapable of reproducing.
- shrubble 4y agoSame energy, I think: https://www.amazon.com/Keep-Volkswagen-Alive-Step-Step/dp/1566913101 https://www.amazon.com/Keep-Volkswagen-Alive-Step-Step/dp/15...
- easton 4y agoIf you look through old byte magazines from the 70s and 80s there’s a lot of cool ads like this. When 15 vendors were selling upgrade boards for your computer, they had to differentiate somehow.