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Action and inaction is a choice. 23 is a great time to realize this. I did too around 23. It’s hard to know what to spend time on and what to value in our 20
by j45 4y ago
Action and inaction is a choice.
23 is a great time to realize this. I did too around 23. It’s hard to know what to spend time on and what to value in our 20s.
I used to game 8-12 hours a day no problem.
I realized it might be more interesting to build worlds for others to participate in instead of participate in the worlds others have created. Beyond comp sci, that’s what really got me going into getting better at creating experiences which create beginners and ultimately scales.
It might hard to remember, but there was little to no social media for John Carmack to play in the late 90s like there is today, it helps with focus.
It’s important to focus on creating and not consuming.
Here’s what I remember for me. I don’t game at all anymore. I bought a PS5 and it’s still in the box.
If you are down a few rabbit holes it’s important that it’s been recognized because you can choose to break the cycle. It might be helpful to reset and disconnect by deleting all your distractions to let the attention span and dopamine hunting brain.
Your experience consuming the creations of others whether it’s games or social will not be a waste because it has set you up to understand what is engaging. If you start creating, what you think is obvious will not be to other software and product folks. There are transferable skills.
Sometimes trying is scarier than doing. Just start. Just try. Just for 5 minutes at first and it will build from there as you not always stop after 5 minutes.
Learn how to learn, stumble your way along, ask for help, and help someone a few steps behind you. Don’t take advice from someone who hasn’t done what you’re trying to do and don’t give advice on what you haven’t done yet. It’s all a distraction from creator time.
For some, time is only useful if you are creating for the sake of creating and learning from it.
You might find a book like Deep Work by Cal Newport interesting.