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John Carmack disagrees with your rationale: "As long as people are buying it, it means they’re enjoying it" [0] [0]https://arstechnica.com/gaming/2011/07/id-so
by padobson 4y ago
John Carmack disagrees with your rationale: "As long as people are buying it, it means they’re enjoying it" [0]
[0]https://arstechnica.com/gaming/2011/07/id-softwares-john-carmack-sticks-up-for-call-of-duty/ https://arstechnica.com/gaming/2011/07/id-softwares-john-car...
- spywaregorilla 4y agoThat's nice for John Carmack
- alpaca128 4y agoJohn Carmack confused sales numbers with positive experiences. It doesn't take a lot of knowledge about recent game launches to see how that makes no sense. And either way it doesn't justify the business practice itself - you could apply the exact same quote to PS5 scalpers.
- nisegami 4y agoYou could use the same argument to advocate for recreational drugs. Both they and lootboxes hijack the reward loop in our brains. For actual, buy-it-once games, I see his point, but it doesn't apply to the slot machines disguised as games nowadays.
- bobkazamakis 4y ago>You could use the same argument to advocate for recreational drugs ...and it would still be accurate.
- Salgat 4y agoNo ones arguing that they aren't enjoying the game.
- keerthiko 4y agocarmack is a brilliant engineer, but he's not really known for empathy or even being a good game designer. supply and demand is not really the best indicator of a positive vs predatory experience