4 ms·
In the context of a game engine, I mean. You may be sharing a model or texture between multiple entities, and want to know when it’s no longer in use.
by a_t48 4y ago
In the context of a game engine, I mean. You may be sharing a model or texture between multiple entities, and want to know when it’s no longer in use.
- ncmncm 4y agoEven there, something higher up the stack probably knows too, and is in a better position to choose a good time to dispose of it.