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I agree and its like selling foss binaries. My question is what stops a cloner from stealing your work? We’ve seen it on App Store over and over the attack of t
by tartoran 4y ago
I agree and its like selling foss binaries. My question is what stops a cloner from stealing your work? We’ve seen it on App Store over and over the attack of the clones and that is without access to your source code…
- wongarsu 4y agoBrand recognition, enforced by trademarks. You can't stop people from publishing your work under a different name, but they could have cloned it anyways. Or alternatively being in a niche nobody pays attention to. The kinds of projects you can do solo are often trivial to clone because what makes you unique won't be raw manpower invested.
- deleted 4y ago[deleted]
- agentwiggles 4y agoWell, nothing - in theory. You can, of course, license your code in such a way that you can at least send a cease and desist to a cloner, but that's really only useful in jurisdictions which would enforce it. But for the example of shapez, there's a lot of added value that's not in the source code. The creator is active in the shapez discord, and there are also paid DLCs on Steam which aren't open source. So there are at least some ways to monetize and make your community loyal that are still compatible with open source.