4 ms·
A little off topic, and I know it'll never happen (though it is a common, if very minor, issue people have with Godot), but in that header image it looks like t
by bodge5000 4y ago
A little off topic, and I know it'll never happen (though it is a common, if very minor, issue people have with Godot), but in that header image it looks like they accidentally found a better logo for Godot. It's still got the classic shape, and the centre circle looks less like the centre of a cog and more like an eye, but its also a lot cleaner than we've currently got.
Anyway, back on topic, yeh I think this is for the best. I never really saw it used, and the few times I tried myself it seemed less intuative than just programming. Also much harder to express in documentation. Also for beginners, its not a great lesson to learn, visual scripting is uncommon in the wider industry outside of game dev, and where it does exist is very specific to its own software