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It seems likely that enough people use VisualShader to justify its existance. It is also common to define shaders visually, for instance in Blender.
by gridspy 4y ago
It seems likely that enough people use VisualShader to justify its existance. It is also common to define shaders visually, for instance in Blender.
- sudosysgen 4y agoComposition based approaches also apply particularly well to shaders, since their main drawback being lack of control flow is not a big issue for shaders.
- prox 4y agoShaders are also far more I/O dependent, with direct feedback visually of the result, there is little abstraction like in programming where the visual feedback isn’t (always) direct.