3 ms·
https://arstechnica.com/gaming/2020/04/war-stories-how-prince-of-persia-slew-the-apple-iis-memory-limitations/ https://arstechnica.com/gaming/2020/04/war-storie
by lelandfe 4y ago
https://arstechnica.com/gaming/2020/04/war-stories-how-prince-of-persia-slew-the-apple-iis-memory-limitations/ https://arstechnica.com/gaming/2020/04/war-stories-how-princ...
ArsTechnica did an awesome "War Stories" edition with the same Jordan Mechner on how they got around memory limitations on the Apple II. It's like a video side bar to this PDF.