3 ms·
I wrote about this a few years ago (https://fabiensanglard.net/polygon_codec/index.php https://fabiensanglard.net/polygon_codec/index.php). It was a pain to le
by fabiensanglard 4y ago
I wrote about this a few years ago (https://fabiensanglard.net/polygon_codec/index.php https://fabiensanglard.net/polygon_codec/index.php).
It was a pain to lean indeed and the best resources were quite old:
- "CLIPPING USING HOMOGENEOUS COORDINATES" by James F. Blinn and Martin E. Newell
- A Trip Down the Graphics Pipeline by Jim Blinn (yes the same Blinn that co-authored the paper above).