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You and the GP have different rasterization algorithms in mind I think. The GP, I presume, is talking about a classic scanline-based rasterizer rather than an e
by Sharlin 4y ago
You and the GP have different rasterization algorithms in mind I think. The GP, I presume, is talking about a classic scanline-based rasterizer rather than an edge function "am I inside or not" type rasterizer that GPUs use.