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Isn't that backwards? AFAIK real-world filming equipment naturally captures motion blur on each frame, but many games only show a series of unnaturally sharp s
by unnah 4y ago
Isn't that backwards? AFAIK real-world filming equipment naturally captures motion blur on each frame, but many games only show a series of unnaturally sharp still images. On the other hand GPUs are now powerful enough that they do generate some motion blur as well.