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I'm about to release my first iOS app, and all of these posts of late are making me nervous. Does anyone have a good link to a guide for dealing with the App S
by eckza 4y ago
I'm about to release my first iOS app, and all of these posts of late are making me nervous.
Does anyone have a good link to a guide for dealing with the App Store reviewers' capriciousness? Or is it simply a roll of the dice, no matter how closely one follows the Apple documentation?
- bquest2 4y agoDo you really wanna pay for the privilege of going through all of this? Do yourself a favor and just leave it at a web app. That way you can still keep your creative freedom.
- eckza 4y agoI've built the whole thing with web-first technology (Elm + Capacitor) and it's cross-platform already - but distributing it as a native mobile app is part of a larger branding strategy to cement my position in an underserved niche as a purveyor of fine software products. Future apps that I have plans for will need to take advantage of hardware-specific features; I see this as a foot in the door. But if I can't get it in, I'll just market the webapp and pivot my strategy for future products.
- tylerchurch 4y agoIn my experience they’ve been fine. Plan on getting dinged for something you forgot or for something minor. Make the tweak and resubmit. No biggie. It’s annoying, but it’s not a huge deal.