2 ms·
I'm a huge MSFS nerd with lots of hardware and play exclusively in VR (albeit on a Q2) with a 3080 and 5800x. It is jaw dropping at times, and frustratingly clo
by shostack 4y ago
I'm a huge MSFS nerd with lots of hardware and play exclusively in VR (albeit on a Q2) with a 3080 and 5800x. It is jaw dropping at times, and frustratingly close at others. And when I'm frustrated I try to remind myself how good this experience could be 5 years from now, especially as VR FOV and OLED -driven contrast improvements pick up.
I can see my house complete with car in the driveway. I've navigated IRL on a discovery flight based on knowledge from the sim. My muscle memory messed me up a bit when flying IRL on a discovery flight due to how used I am to all my Virpil Mongoose throttle bindings since I fly in VR, but I still knew where just about everything was in the da40 cockpit and how it worked.
I was not prepared for the importance of physical sensations, or frankly the sensory overload due to the higher frame rates, "graphics", and physical sensations or flying IRL and it stuck with me the entire night.
At the risk of bad habits or missing important details or legal stuff, I'm now reasonably comfortable copying an ifr clearance on vatsim, basic ATC phraseology, airspace restrictions, reading various charts, and flying a pattern.
If any modders are reading this, I'd pay good money for a well done version of KSQL and KPAO. I'm frankly shocked nobody has done that yet even though the models exist from xplane.