3 ms·
This does make some sense. Games are big (file size wise) and prone to updates. Steam helped handle this distribution in a reasonable way. It's also why people
by jabbany 4y ago
This does make some sense. Games are big (file size wise) and prone to updates. Steam helped handle this distribution in a reasonable way.
It's also why people prefer app stores or package managers, because they give a predictable distribution experience over hunting for scattered software.
I'd say the problem with Steam is that it should have a community-run alternative/competitor. There hasn't been much push for one since Steam isn't a walled garden and Valve has historically been pretty ethical, but still...
- matheusmoreira 4y ago> Games are big (file size wise) and prone to updates. Steam helped handle this distribution in a reasonable way. Indeed. Steam is the original package manager of Windows. It's so good that nobody really remembers what it was like before Steam. They don't remember downloading and manually applying half a dozen incremental patches to their games. People are used to its incredible convenience now. As far as DRM content licensing digital fiefdoms go, it's certainly the least bad. It's easy to forget that we don't really own anything on Steam. It certainly pisses me off when other studios start launching shitty alternatives to it that are even worse in every single way.
- fomine3 4y agoAlso Steam's CDN is extremely fast in my experience. I'm surprised how MSFS2020 downloader sucks.