3 ms·
Biggest problem with the graphics here is general unevenness. Some stuff looks really good which makes the less great parts stick out even more. Many textures
by zokier 4y ago
Biggest problem with the graphics here is general unevenness. Some stuff looks really good which makes the less great parts stick out even more.
Many textures shown here were bit low-res so that pixelation/blurriness is visible in closeups, in cockpit, plane exterior, and ground. Small thing but the tires looked very bad, sticking out like sore thumb. In cockpit you can also see (because the low-res textures) how some of the fasteners are just textures and not geometry, making them look bit off.
> The lighting on the interior views was unrealistic, but I think that’s a conscious decision to make the controls legible?
Maybe, but on the other hand DCS has fully shaded cockpits and I haven't heard much complaints about legibility there.
- Hawxy 4y agoI think the texture issues are due to the underlying plane model being a port from PMDGs previous releases on older simulators. If you look at a greenfield plane built specifically for MSFS like the Fenix a320 the texture work is immaculate.