4 ms·
[cowboy bepop theme music plays] It's not obvious you can just go back and edit the formula already. Also it will be hard to do neat tricks if the sampling pos
by unconed 4y ago
[cowboy bepop theme music plays]
It's not obvious you can just go back and edit the formula already. Also it will be hard to do neat tricks if the sampling positions are not fixed on the x axis in world space.
- deleted 4y ago[deleted]
- SigmaEpsilonChi 4y agoActually the visible sampling positions are a visual artifact independent of the physics, which samples the graph directly rather than using a polygon collision test. So neat tricks are very possible! The game should (should!) produce deterministic results independent of screen size or computer speed.
- unconed 4y agoBut how is the user supposed to see that if the rendering is arbitrary and misleading? Seriously this is the kind of bullshit that makes normal people hate programmers because you miss the point entirely while thinking you're on it.