3 ms·
This was always my understanding is that the litho(?) mechanism can "print" in 3nm resolution, which allows the overal scaling of all features to be based on th
by samstave 4y ago
This was always my understanding is that the litho(?) mechanism can "print" in 3nm resolution, which allows the overal scaling of all features to be based on this "pixel" resolution.
I was dumbfounded when even hearing about 14NM YEARS before it was a thing (I also got to see 64-core concepts at intel in ~1999 or so)
3nm is mind boggling amazing.
Whatever happened to "voxels" (before the graphics term, intel was creating "voxels" that were used to use light to transfer vertically between layers... but I stopped following CPU arch years ago.
- agar 4y agohah, I remember when "submicron technology" was the bleeding edge of chip design. :-) https://cordis.europa.eu/project/id/554 https://cordis.europa.eu/project/id/554