3 ms·
They're not difficult, mate. Nav meshes and scaling. What's there to get wrong? It's one of the more simplistic things you can do in terms of game dev. Few hour
by hammyhavoc 4y ago
They're not difficult, mate. Nav meshes and scaling. What's there to get wrong? It's one of the more simplistic things you can do in terms of game dev. Few hours of work, tops.