4 ms·
I somewhat agree with this but I think introducing a hierarchy to segment art is important. 'High art' (the kind that hangs in galleries) has a meaning attache
by sp527 4y ago
I somewhat agree with this but I think introducing a hierarchy to segment art is important.
'High art' (the kind that hangs in galleries) has a meaning attached to it that escapes into the level of a meme and that often has little to do with what is represented to the senses, which is easily replicated. For example, the Mona Lisa is now famous because of an attempted theft in the early 20th Century. Other art is meaningful because it was at the vanguard of a particularly novel aesthetic, associated with a specific artist (very common), or because it encodes a commentary on a particular aspect of history (Picasso is a good example of all three). This kind of art will endure because AI cannot copy what makes it "valuable", though it may still be of assistance to the 'high artist'.
The same is true for music. Kendrick Lamar isn't famous because he's exceptional technically (some enthusiasts I've spoken with find him fairly mediocre in this regard). He's famous because of what his music communicates, because of its (apparent) authenticity, and how that resonates with listeners. That plus Kendrick's story is what gives his music signaling value, which is then amplified into a meme. Most people on the other side of the meme adoption curve probably don't even understand why they should care about Kendrick or his music. Rather, they're imagining they like it in order to follow the trajectory plotted by the tastemakers. I strongly suspect all 'high art' is like this.
A perhaps more germane example of the above phenomena arises in NFTs. NFTs of weird anthropomorphized monkeys are valuable because of a collective hallucination that they in fact have value. You can use AI to generate the monkey JPEGs, but you cannot so readily use it to craft the meme.
'Low art', by contrast, is much more utilitarian and often devised in response to fairly prosaic demands. Technical sophistication usually wins out. This is what AI will supplant. It's a problem insofar as many employed artists were relying on low art to sustain themselves. Perhaps art will now become even more so the province of the wealthy?
Personally I've always been more a 'low art' person since 'high art' seems to be about participating in mutual delusion and even snobbery, and its surface characteristics may not evoke anything profound when divorced from the subtext with which the art has been furnished. Incidentally, I think this is partly why 'nerds' gravitate towards things like fantasy + sci-fi literature, anime, and video games. These are artistic mediums that are very directly evocative and wherein the meaning and the superficial/sensory experience are rather closely aligned. And, of course, they prioritize technical sophistication.
Anyone who's a fan of 'low art' should probably be very excited because we're fast approaching a time where you'll be able to experience a near infinite abundance of 'JIT art' that caters precisely to your tastes.