3 ms·
Oblivion was kinda okay to me. Morrowind didn't hook me up. Fall Out NV was okay too. But this game, got me looking forward to clock out and get home. It is pr
by syaz1 15y ago
Oblivion was kinda okay to me. Morrowind didn't hook me up. Fall Out NV was okay too. But this game, got me looking forward to clock out and get home.
It is productivity-killer. Heed what he said.
- dlikhten 15y agoSuffers from a lot of UI problems. Seems like they fired all the UI people and hired a bunch of artists instead. Ars had a half-good coverage on it, but its interesting how badly it goes wrong. Some of the problems are bugs, some are not bugs but flaws. You have two hands, two independent hands. Every object in each hand has a different effect on the overall combination. Two spells = double cast? Or perhaps cast a shield and an offence. Spell + weapon = attack and cast, but no block. Weapon + shield or 1 weapon = block enabled. There is no way to hotkey combinations (1 = sword + shield, 2 = bow, 3 = double fire, 4 = shield + heal spell, etc) Furthermore not all abilities are hand abilities, some are "Z" abilities (shouts, powers) which are independent but each "Z" ability is used in combination with hand combos. You may want diff Z abilities at diff times. So instead of a two-mode choice where one selection is about hands, and the 2nd is about Z you have 1-8 keys, which pressing 2x means different things depending on what you have bound to it. And no combinations. Basically they solved for the most uncommon use case, leaving the most common use case as... bleh. Not to mention inventory management being gawd awful. And the most time-annoying thing: Selling 10 items 1 at a time = more speech gain than selling 10 items 10 at a time. That's just BS as it means I have to chose between wasting time and leveling up OR just getting shit done and continuing playing. While achieving the exact same goal. Its like exploiting. Basically one of the most critical aspects of the video game - the interaction - has been highly overlooked and underthought.
- dromidas 15y agoYou did just highlight the only two problems I've got with the game. The weapon combination thing is kind of awful, but the 'Favorites' menu that comes up when you push Q is easy to use once you get used to it even though when you press LEFT click it equips to the RIGHT hand, and RIGHT click equips to LEFT hand... DEAR GOD FIX THAT PLEASE BETHESDA FFS! Other part being inventory management... or lack there of. Fortunately everything else in the game waaaaaaaaaaaaay more than makes up for that annoyance.
- Dovahkiin 15y agoThat is because LEFT click in game triggers your RIGHT hand and RIGHT click triggers your LEFT hand. If you change those controls, I would guess the behavior in the Favorites menu changes as well.
- antifuchs 15y agoThe great thing about the crappy UI is that there are (even now) very talented and motivated people working on mods to make it all better. Bethesda games have seriously powerful modding capabilities. If they were released perfect out of the box, nobody would have any motivation to do as much work as they do (-: