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It's a bit of a shame the author didn't dig more into it, I am pretty sure MoltenVk gives you a reasonably up-to-date Vulkan on Mac, and I've seen progress late
by MayeulC 4y ago
It's a bit of a shame the author didn't dig more into it, I am pretty sure MoltenVk gives you a reasonably up-to-date Vulkan on Mac, and I've seen progress lately on zink-over-MoltenVk, which should enable OpenGL 4.6 on macos.
On the other hand, that's not really the point of this work.
- bpye 4y ago> It's a bit of a shame the author didn't dig more into it, I am pretty sure MoltenVk gives you a reasonably up-to-date Vulkan on Mac, and I've seen progress lately on zink-over-MoltenVk, which should enable OpenGL 4.6 on macos. Whilst true I don't think there's any way to use that to get better graphics support in a Linux VM - for that you're going to be at the mercy of either VMWare or Parallels. QEMU doesn't do 3D acceleration on macOS hosts AFAIK.
- johntb86 4y agoThe android emulator supports Vulkan 1.1. I wonder if there's a way to use that to run a linux VM with GPU acceleration.