3 ms·
Agree with most of what you're saying, but a bit perplexed by this >interns and juniors may get hit with a widening canyon of blindly using these tools without
by notahacker 4y ago
Agree with most of what you're saying, but a bit perplexed by this
>interns and juniors may get hit with a widening canyon of blindly using these tools without understanding why the "base" styles/logos look good. the act of creation is a learning experience that this removes
Surely with digital art more than most professions the understanding of why the end product works is pretty orthogonal to the actual technical implementation details anyway? You don't understand composition or style or taste or brand identity or proportions by creating textures and shapes from scratch or knowing your way around a tool. To that extent, spending their days filtering mediocre compositions not created by them and fixing their flaws might give them a much keener sense of what isn't quite working than trying to judge mediocre compositions they've put a lot of effort into themselves objectively.
I can see bigger issues with the thought that might be comparatively dull work for a lot of people.