3 ms·
oh I see, yes it could be performance-related. I will need to decouple the game update loop from the rendering loop. Will do soon.
by crispisulcans 4y ago
oh I see, yes it could be performance-related. I will need to decouple the game update loop from the rendering loop. Will do soon.
- Datagenerator 4y agoThank you for applying patches from the user feedback loop (phun)