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Nah, the RTOS side in Rust is still in its infancy. Hubris is pretty cool but really only supports two families of chips (and requires an MPU iirc). Rust's eco
by elcritch 4y ago
Nah, the RTOS side in Rust is still in its infancy. Hubris is pretty cool but really only supports two families of chips (and requires an MPU iirc).
Rust's ecosystem still struggles with no_std, so the majority of crates won't work. Worse (for me) is that using Rust with arrays (not heap allocated vec's) is still a pain.
- steveklabnik 4y ago(Hubris does require an MPU, you're recalling correctly :) )