3 ms·
Depends what you mean by deathballs. SC2 generally does not encourage significantly splitting up your main army in mid-late game. So ya, main armies are still
by icegreentea2 4y ago
Depends what you mean by deathballs.
SC2 generally does not encourage significantly splitting up your main army in mid-late game. So ya, main armies are still normally moving around as a single blob/body.
I think every race still has enough tools to punish a-move, stacked/bunched up ground armies (lurker, baneling, widow mines, tank/liberator, psistorm, disruptor) that even if a ground army moves as a clump, there's significant pressure to quickly micro and split on contact.
There was a recent-ish period where there was a lot of dissatisfaction about late-game protoss air basically being a death ball, especially against zerg. I think that has somewhat dissipated - they released a patch that made disincentivized getting to that state, but I suspect that dealing with late-game protoss air is still annoying as heck for zerg.