5 ms·
Quake was the first big game to use floating point for everything and require a FPU, and it was released in 1996. I would guess that by the late 90's plenty of
by pezezin 4y ago
Quake was the first big game to use floating point for everything and require a FPU, and it was released in 1996. I would guess that by the late 90's plenty of games used floats.