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In this case, using unity as an already existing system that has all the useful support is likely cheaper. There's a huge amount of investment to make a game e
by 8note 4y ago
In this case, using unity as an already existing system that has all the useful support is likely cheaper.
There's a huge amount of investment to make a game engine, and while public alternatives to everything is great, it's not necessarily cheaper than using already-existing solutions.