4 ms·
There is a feedback loop that game studios put in to these always online games to make players believe that grinding content over and over to get some gear with
by mattbrewsbytes 4y ago
There is a feedback loop that game studios put in to these always online games to make players believe that grinding content over and over to get some gear with better stats will make them better. Gamers test the better gear and create spreadsheets of DPS (damage per second) numbers per weapon, optimal loadouts, etc. to prove via math that they are right.
A while back in Destiny there was some sniper that required getting PvP kills with it in order to get an upgrade (or something like that). I suck at PvP but was able to do it and you know what - I got decent at sniping in PvP simply because I kept doing it over and over and over. I believe its the grinding of the content that makes the player better. Those pro gamers that play 8-12 hours per day are really good. A lot of people would be really good at some of these games if they put that time in. The changed stats on gear is an illusion to keep players engaged (not a fake illusion but I think a facade with marginal difference).