3 ms·
I don’t think that’s right. Assets aren’t the only aspect of a program which can be protected under IP law. (Not that I take the law to be the paragon of ethica
by falseprofit 4y ago
I don’t think that’s right. Assets aren’t the only aspect of a program which can be protected under IP law. (Not that I take the law to be the paragon of ethical guidelines)
- ajuc 4y agoGame = assets + code. Of course you cannot copy-paste copyrighted code, but if you write it from scratch you should be fine.
- lolinder 4y agoEthics aside, the law is apparently pretty clear. The American Bar Association has an article discussing board game copyright[0], and here's what they say: > Therefore, the systems or processes that make up the core of a game—generally referred to as the “game mechanics”—are not subject to copyright, even though the written rules, game board, card artwork, and other elements—often referred to as the “theme” of the game—may be. Game mechanics can be as simple as “roll dice and move a token along a track,” or far more complex. Regardless of the complexity or originality of a given game’s systems and processes, its game mechanics will likely not be protected by copyright. [0] https://www.americanbar.org/groups/intellectual_property_law/publications/landslide/2014-15/march-april/not-playing-around-board-games-intellectual-property-law/ https://www.americanbar.org/groups/intellectual_property_law...
- account42 4y agoWhat about patents? Surely if Amazon can patent a one-click shopping experience than game companies could manage to patent much more complex systems? Then again if they could then some of them probably would have by now.
- ajuc 4y agoSoftware patents aren't a thing where I live, but besides even in USA they don't apply to gameplay AFAIU.