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This seems like a problem with the game itself more than anything, the fact that there is a single optimal team or strategy. I see data-driven approaches are b
by jacknews 4y ago
This seems like a problem with the game itself more than anything, the fact that there is a single optimal team or strategy.
I see data-driven approaches are being used more and more everywhere, not just in games, and I can see how that can be seriously problematic in some cases.
But, for example, my 14yo son plays on a popular minecraft server, with his friends, and he's been writing python scripts to download in-game item sales/pricing data, and make graphs/do analytics on it, so they can get an edge in online trades. I think he's having more fun doing that than actually playing, tbh. But the point is there is no 'optimal' strategy or configuration in that game, it's still 'open'. It just now requires more sophisticated play rather than a naive casual approach.